Sunday, 8 December 2013
I've made some changes that are a mixed bag, heads up. The clock is moving again - day and night cycle normally. "What about the zombies," you ask. No zombies; they have been evicted and you won't see any until 1.7. (Warps are "gone", also)
Horses, yes we have horses! You can now get your free Horsey kit one of two ways:
Go to the spawn hut (with /spawn) and right-click the Horsey kit sign
Use the command: /kit Horsey
Either of these will give you: a horse egg, a saddle, a golden apple, two leads and two nametags. Right-click the egg on the ground and you get a horse. If you get a mule or donkey and you don't want it, let me know. If you get a foal, use the golden apple to speed it's growth - normally it takes about 20 minutes to mature. In all cases, use a lead to keep the horse from wandering off until it's tamed.
- Right-click to climb on - you'll get thrown off
- Repeat this until the horse doesn't throw you off
- To speed taming, give the horse bread, carrots, apples, etc.
- Once tamed you can put a saddle on it (right-click), to let you steer it
NOTE: Always bring at least one lead with you while riding: you may ride across water that is too deep and have to swim. There is no way to steer horse while swimming, unless you use a lead (right-click to attach and remove it).
To name a horse: Take a nametag to an anvil, re-name the nametag (costs 5 XP levels), right-click the nametag on the horse.
I've replaced the frames in the spawn hut with Kit signs. To use them, just right-click on them - each gives you an assortment of items and can only be used once per period of time, which varies. If you don't want to go to the spawn hut, you can use the /kit command.
Warps are gone?
Yes, unless you're a Builder, you don't have access to warps, but you can still use /spawn, /home, /back, /tpa, etc. In place of warps, I have put in a (lit) road network and signs. Right now the roads don't go to Tassajara or Buford, because those will disappear shortly with the 1.7 update. If you want a road going out somewere, let me know. Don't worry about creepers tearing up the roads, CreeperHeal is running, any Creeper Craters will be (slowly) automatically healed.
If you're caught out at night in a village (or at a site), there are beds in the houses, just look for one. Alternatively: horses are fast, even the slowest can get you through danger.
So there are a lot of changes - let me know if you have any questions.